Summary

Session #1

Session #2

Session #3

Session #4

Session #5

Session #6

Session #7

Session #8

Session #9

Session #10

Session #11

Session #12

Session #13

Session #14

Session #15

Party

Finnegan

Brynn

Chroneer

Sven

Pillby

Krummok

Quests

Brokeback Mountain Pass

Giver

Reward

Duty

Investigate the Gemstone Mine

Giver

Reward

Duty

Find a cask of Dwarven Ale for Scramsacks

Giver

Reward

Duty

Thieves in Caer Konig

Completed Quests

Hunt a White Moose

Giver

Reward

Duty

Outcome

Find the Battlehammer Caravan

Giver

Reward

Duty

Outcome

Find Macreedus

Giver

Reward

Duty

Outcome

Missing Mead

Giver

Reward

Suspects

Duty

Resolution

Elect A Speaker for Goodmead

Giver

Reward

Duty

Resolution

Investigate the Castle of Caer-Dineval

Giver

Reward

Duty

Resolution

Sepheks Murders

Giver

Reward

Duty

Events

Resolution

Find Twingas

Giver

Reward

Duty

Resolution

Locations

Icewind Dale

Map

A map of Icewind Dale

Travel time map

A map of travel times in Icewind Dale

Redwaters

Goodmead

Beehive
Mead Hall

Verbeeg Cave

Dougans Hole

Ten Towns

Caer-Konig

The Northern Light
Hook, Line, and Sinker
Frozen Far Expeditions

Caer-Dineval

A map of Caer-Dineval

Uphill Climb
Dinevs Rest

Ruined Tower

Bryn Shander

A map of Bryn Shandar

Black Iron Blades
The Northlook

Easthaven

Targos

Three Flag Sailing

Shrine of Ammanatar

East Road

Termalaine

Gemstone Mine
The Blue Clam

Lonelywood

Ramshackle Inn
Business Plan
Lumber Camp
The Lucky Liar
The Happy Scrim Shander

Karakajjaka

Purgatory

People

Hjoln

Scramsacks

Sephek Kaltro

Torrga Icevien

Duvessa Shane

Dannica Greysteel

Feff Morrin

Kendrick Wheelsbarrow

Shandar Froth

Allevesa

Rucy

Narth Maxeldawner

Tabitha

Roarck

Krannik Seeva

Fell

Doob

Huwar

Kadroth

Hethel

Avarice

Lanthis Alderdusk

Elbrecht

Milbara

Tamsharf

Dassar Ravenscar

Trovis

Cory

Ally

Glenn

Terrance

Farza

Atennis

Macreedus

Copper

Mishon

Issabye

Gay Man

Garret

Speaker Masshew

Scoop Huddle

Nimsy Huddle

Darnuth

Berry

Shanar

Danae

Legends

Oraal the Frost Maiden

Sylvanus the God of Nature

Ekkar Kestle

Stygia

Emiskry Harrowshil

Groups

Toargs Caravan

Followers of Levistus

Battlehammer Dwarf Clan

Zentarum

Dinev Family

Creatures

Twinga

Verbeeg

Axebeak

Concepts

Time Paradox

The Lottery

Undead Face Vision

Summerstar

Magic Items

Lantern of Tracking

Pearl of Power

Wand of the Warmage

Leoman's Tiny Hut

Otherworldly Metals

Pillbys Talking Coins

Amulet of Health

Notes

Chardolyn Note

The party found a note in Caer Dineval in Session #9 which seems to be from and to a duregar.

The text is as follows:

Brother,

You will find me on the frozen ferry in Easthaven. From this new base, the search for chardalyn continues. Long may our father reign over this dark land!

Durth

Incriminating assassination contract

The party found a note while fighting Torga's caravan in session 10 that incriminates Sephek in a murder for hire

The text describes that a half-elf was "taken care of" by Torga's caravan

Note to Macreedus from Copper

In session 11, the party found a note addressed to the charred remains of Macreedus.

The text is as follows:

Macreadus,

I’ve had enough of this damned, relentless cold. I feel it creep into my bones, my head, my heart. I’m heading back to Ten-Towns for a decent meal and a warm bed. I fear this endless winter has numbed your mind, and any tinkerer worth their chains can see the Summer Star is a fool’s errand. Maybe without me here to incessantly complain to, you’ll finally snap out of your obsession.

If you truly insist on dedicating your remaining days to this doomed project, might I suggest that three is better than two. I considered telling you before, but you were particularly rude about the dinner I made last night.

May the light of the Morninglord protect you,
Copper

Games

Three-Dragon Ante

Rules

Roles

Cards

Character Cards

Action Cards

Temporal Cards

World Effect Cards

Treasure Cards

Equipment Cards

How To Play

  1. The character cards are shuffled in a pile, and each character draws sequentially. When a player draws a Dragon Slayer card and there is already a Dragon Slayer, that player discards the selected Dragon Slayer card and re-draws until they draw a Dragon card.
  2. Each player draws 6 cards from the pile of all other cards.
  3. A player will play up to one card from their hand.
  4. The game goes until there is one player remaining.